Foundation Series
GenericRPG in C#
An 8-volume, 200-chapter C# teaching series built around one cumulative RPG project. The series connects programming fundamentals, architecture, systems thinking, and practical game-development structure.
This section collects my published and upcoming technical writing: C# books, RPG-focused teaching material, sample code, release notes, and correction updates.
Foundation Series
An 8-volume, 200-chapter C# teaching series built around one cumulative RPG project. The series connects programming fundamentals, architecture, systems thinking, and practical game-development structure.
Release Pipeline
This page will expand with direct retail links, release notes, cover updates, sample chapters, code references, and future long-form projects when they are ready to publish.
Corrections
If you find a typo, code bug, broken instruction, or incorrect information in one of my books, submit it through the correction instructions on this page. Include the book title, volume, chapter, page or section, and a clear description of the issue.