Entry-level Unity game developer

Tanvir Ahmed Arnab

This is a live portfolio build for my game development work. Right now it uses polished sample case studies to establish the structure, presentation, and pacing of the final site. Real shipped, school, and jam projects will replace these sections as the portfolio is finalized.

Current version: real website structure, sample project content.

Role fit

Unity gameplay and generalist programming

Unity, C#, combat feel, encounter pacing, UI feedback, AI behavior, and iteration tools.

Best project

Sample flagship case study

This homepage currently highlights one sample flagship project and two supporting samples to prove out the final portfolio structure.

Reach me

www.tanvirahmedarnab.com

Professional email, live project links, and final contact details will be added when the real portfolio content is ready.

Selected work

A launch-ready portfolio layout built with sample projects that can later be swapped for real work.

Skills

The final portfolio will use this section to summarize the technical habits behind the work.

Core tools

Unity, C#, ScriptableObjects, Cinemachine, Git, rapid prototyping, build cleanup, debug tooling.

Gameplay work

Combat feel, enemy AI, state-driven systems, interaction loops, pacing passes, difficulty tuning, onboarding clarity.

Team habits

Playtest-driven iteration, readable handoff notes, scoped milestone planning, and pairing technical decisions with player-facing feedback.

About this build

This version of the site is a polished placeholder designed to be easy to replace later.

The goal right now is to get a real personal domain live with a clean structure, strong visual rhythm, and recruiter-friendly information hierarchy. That way the final portfolio can focus on replacing sections with real projects instead of redesigning the site from scratch.

Every sample section on this site is standing in for future case studies, real screenshots, actual GitHub or itch links, and production-ready contact details.

What gets replaced later

  • Sample project titles, writeups, screenshots, and outcome notes
  • Placeholder resume and temporary contact copy
  • Any sample metrics that should become real project-specific results

Next step

Real project writeups, final media, and live contact details can drop into this structure without a redesign.